Paladin talents
| Spalva/Kodas | Reikšmė |
|---|---|
| yes | Veikia |
| yes2 | Veikia su smulkiomis klaidomis. |
| no | Neveikia |
| partial | Veikia nepilnai. |
| incorrect | Veikia neteisingai. |
| unk | Nėra nustatyta. |
Holy
The Holy tree contains talents focused on healing and caster-related buffs. A Holy Paladin may go into the protection tree for Divinity, Guardian's Favor, Divine Guardian, and/or Improved Devotion Aura. A Holy Paladin could alternatively go into the Retribution tree for Benediction, Heart of the Crusader, Conviction and/or Sanctity of Battle. If your raid makeup does not have a regular dps warrior with improved battle shout putting points into Improved Blessing of Might may be a viable option to assist the raid. One talent to be aware of in PvE is Pure of Heart It was found during the Grobbulus encounter in Naxxramas the reduced time of the disease made it harder for paladins to get to a safe distance before the debuff wore off. Similar situations have been seen when fighting Rotface in Icecrown Citadel.
| Talentas | Veikia | Reikalavimai | Rangas | Aprašymas |
|---|---|---|---|---|
| Spiritual Focus | Taip | none | 5 | Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 14%/28%/42%/56%/70% |
| Seals of the Pure | Taip | none | 5 | Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 3%/6%/9%/12%/15% |
| Healing Light | Taip | none | 3 | Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 4%/8%/12% |
| Divine Intellect | Taip | Holy 5 | 5 | Increases your total Intellect by 2%/4%/6%/8%/10% |
| Unyielding Faith | Taip | Holy 5 | 5 | Reduces the duration of all Fear and Disorient effects by 15%/30% |
| Aura Mastery | Taip | Holy 10 | 2 | Causes your Concentration Aura to make all affected targets immune to Silence |
| Illumination | Taip | Holy 10 | 3 | After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 20%/40%/60%/80%/100% chance to gain mana equal to 30% of the base cost of the spell. |
| Improved Lay on Hands | Taip | Holy 10 | 2 | Grants the target of your Lay on Hands spell 10%/20% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 2 min. |
| Improved Concentration Aura | Nepilnai veikia | Holy 15 | 3 | Increases the effect of your Concentration Aura by an additional 5%/10%/15% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%/20%/30%. The duration reduction does not stack with any other effects. |
| Improved Blessing of Wisdom | Taip | Holy 15 | 2 | Increases the effect of your Blessing of Wisdom spell by 10%/20% |
| Blessed Hands | Taip | Holy 15 | 2 | - Reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 15%/30%, increases the effectiveness of Hand of Salvation by 50%/100% and the effectiveness of Hand of Sacrifice by an additional 5%/10% |
| Pure of Heart | Taip | Holy 20 | 2 | Reduces the duration of Curse, Disease and Poison effects by 15%/30% |
| Divine Favor | Taip | Holy 20 Illumination 5 |
1 | When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. |
| Sanctified Light | Taip | Holy 20 | 3 | Increases the critical effect chance of your Holy Light and Holy Shock spells by 2%/4%/6% |
| Purifying Power | Taip | Holy 25 | 2 | Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%/33% |
| Holy Power | Taip | Holy 25 | 5 | Increases the critical effect chance of your Holy spells by 1%/2%/3%/4%/5% |
| Light's Grace | Taip | Holy 30 | 3 | Gives your Holy Light spell a 33%/66%/100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec. |
| Holy Shock | Taip | Holy 30 Divine Favor 1 |
1 | Blasts the target with Holy energy, causing 314 to 340 Holy damage to an enemy, or 481 to 519 healing to an ally |
| Blessed Life | Taip | Holy 30 | 3 | All attacks against you have a 4%/7%/10% chance to cause half damage. |
| Sacred Cleansing | Taip | Holy 35 | 3 | Your Cleanse spell has a 10%/20%/30% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec. |
| Holy Guidance | Taip | Holy 35 | 5 | Increases your spell power by 4%/8%/12%/16%/20% of your total Intellect. |
| Divine Illumination | Taip | Holy 40 | 1 | Reduces the mana cost of all spells by 50% for 15 sec.
|
| Judgements of the Pure | Taip | Holy 40 | 5 | Increases the damage done by your Seal and Judgement spells by 5%/10%/15%/20%/25%, and your Judgement spells increase your casting and melee haste by 3%/6%/9%/12%/15% for 1 min. |
| Infusion of Light | Taip | Holy 45 Holy Shock 1 |
2 | Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 0.75/1,5 sec or increase the critical chance of your next Holy Light by 10%/20%. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 50%/100% over 12 sec. |
| Enlightened Judgements | Taip | Holy 45 | 2 | Increases the range of your Judgement of Light and Judgement of Wisdom spells by 15/30 yards and increases your chance to hit by 2%/4%. |
| Beacon of Light | Taip | Holy 50 | 1 | The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min. |
Protection
The Protection tree contains talents focused on defense, damage mitigation, damage return and one-handed weapons.
A paladin tank would normally invest at least 51 talent points in the protection tree to get Avenger's Shield, although it is not strictly necessary. It is the only ranged ability that a protection paladin has to pull with other than via items or via proximity/judgements or other close range abilities, it bounces and tags a total of 3 targets and applies a 6 second snare to its targets. With 3.0 and inscription, this ability can be modified with a Glyph to increase its damage by 100% while reducing the number of targets hit by 2, making it ideal for tanking hard hitting mobs or bosses that you want to have individual tanks upon. Since patch 2.3, there are more useful talents than the points we can spend, so we see a lot of tanking builds with some minor variation here and there. However, as long as it contains the following core talents, it should be viable: Redoubt (Now with Shield Specialization built into it), Toughness, Improved Righteous Fury, Anticipation, Blessing of Sanctuary, Sacred Duty, One-Handed Weapon Specialization, Holy Shield, Ardent Defender, Combat Expertise, Avenger's Shield, Hammer of the Righteous.
| Talentas | Veikia | Reikalavimai | Rangas | Aprašymas |
|---|---|---|---|---|
| Divine Strength | Taip | none | 5 | Increases your total Strength by 3%/6%/9%/12%/15% |
| Divinity | Taip | none | 5 | Increases all healing done by you and all healing effects on you by 1%/2%/3%/4%/5% |
| Stoicism | Taip | Protection 5 | 3 | - Reduces the duration of all Stun effects by an additional 10%/20%/30% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 10%/20%/30% |
| Guardian's Favor | Taip | Protection 5 | 2 | - Reduces the cooldown of your Hand of Protection by 60 sec/2 min and increases the duration of your Hand of Freedom by 2/4 sec. |
| Anticipation | Taip | Protection 5 | 5 | Increases your chance to dodge by 1%/2%/3%/4%/5% |
| Divine Sacrifice | Taip | Protection 10 | 1 | 30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec. |
| Improved Righteous Fury | Taip | Protection 10 | 3 | While Righteous Fury is active, all damage taken is reduced by 2%/4%/6% |
| Toughness | Taip | Protection 10 | 5 | Increases your armor value from items by 2% and reduces the duration of all movement slowing effects by 6%/12%/18%/24%/30% |
| Divine Guardian | Taip | Protection 15 Divine Sacrifice |
2 | When Divine Sacrifice is actived, your party and raid members within 30 yards take 10% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 50%/100% and the amount absorbed by 10%/20% |
| Improved Hammer of Justice | Taip | Protection 15 | 2 | - Decreases the cooldown of your Hammer of Justice spell by 10/20 sec. |
| Improved Devotion Aura | Taip | Protection 15 | 3 | Increases the armor bonus of your Devotion Aura by 17%/34%/50% and increases the amount healed on any target affected by any of your Auras by 2%/4%/6% |
| Blessing of Sanctuary | Taip | Protection 20 | 1 | Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time. |
| Reckoning | Taip | Protection 20 | 5 | Gives you a 2%/4%/6%/8%/10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack. |
| Sacred Duty | Taip | Protection 25 | 2 | Increases your total Stamina by 4%/8%, reduces the cooldown of your Divine Shield and Divine Protection spells by 30/60 sec. |
| One-Handed Weapon Specialization | Taip | Protection 25 | 3 | SpecializatIncreases physical damage you deal when a one-handed melee weapon is equipped by 2%/4%/6%/8%/10% |
| Spiritual Attunement | Protection 30 | 2 | A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 5%/10% of the amount healed | |
| Holy Shield | Taip | Protection 30 Blessing of Sanctuary |
1 | Increases chance to block by 30% for 10 sec and deals 79Holy damage for each attack blocked while active. Each block expends a charge. 8 charges. |
| Ardent Defender | Taip | Protection 30 | 3 | Damage that takes you below 35% health is reduced by 7%/13%/20% In addition, attacks which would otherwise kill you cause you to be healed by up to 10%/20%/30% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min. |
| Redoubt | Taip | Protection 35 | 3 | Increases your block value by 10%/20%/30% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 10%/20%/30% Lasts 10 sec or 5 blocks. |
| Combat Expertise | Taip | Protection 35 | 3 | Increases your expertise by 2/4/6, total Stamina and chance to critically hit by 2%/4%/6% |
| Touched by the Light | Taip | Protection 40 | 3 | Increases your spell power by an amount equal to 20%/40%/60% of your Strength and increases the amount healed by your critical heals by 10%/20%/30% |
| Avenger's Shield | Taip | Protection 40 Holy Shield |
1 | Hurls a holy shield at the enemy, dealing [796 + 0.07 * SPH + 0.07 * AP] to [972 + 0.07 * SPH + 0.07 * AP] Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec. |
| Guarded by the Light | Taip | Protection 40 | 2 | Reduces spell damage taken by 3%/6% and gives a 50%/100% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 50%/100% less likely to be dispelled. |
| Shield of the Templar | Taip | Protection 45 Avenger's Shield |
3 | Reduces all damage taken by 1%/2%/3% and grants your Avenger's Shield a 33%/66%/100% chance to silence your targets for 3 sec. |
| Judgements of the Just | Nepilnai veikia | Protection 45 | 2 | Reduces the cooldown of your Hammer of Justice by 5.0/10 to 5.0/10 sec, increases the duration of your Seal of Justice effect by 0.5/1 to 0.5/1 sec and your Judgement spells also reduce the melee attack speed of the target by 11/21 to 10/20%. |
| Hammer of the Righteous | Taip | Protection 50 | 1 | Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage. |
Retribution
The Retribution tree contains talents focused on damage output, two-handed weapons, holy damage, and damage avoidance. DPS Retribution Paladins: Gone from being the underestimated Paladin spec to becoming a formidable holy melee fighter, the Retribution Paladin brings buffs and debuffs, offhealing, cleansing and excellent damage when properly geared. The Retribution tree has both raid and arena viability and can be of interest to any Paladin who would rather deal damage than take or heal it.
| Talentas | Veikia | Reikalavimai | Rangas | Aprašymas |
|---|---|---|---|---|
| Deflection | Taip | none | 5 | Increases your Parry chance by 1%/2%/3%/4%/5% |
| Benediction | Taip | none | 5 | Reduces the mana cost of all instant cast spells by 2%/4%/6%/8%/10% |
| Improved Judgements | Taip | Retribution 5 | 3 | Decreases the cooldown of your Judgement spells by 1/2 sec. |
| Heart of the Crusader | Taip | Retribution 5 | 3 | In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 1%/2%/3% |
| Improved Blessing of Might | Taip | Retribution 5 | 2 | Increases the attack power bonus of your Blessing of Might by 12%/25% |
| Conviction | Taip | Retribution 10 | 5 | Increases your chance to get a critical strike with all spells and attacks by 1%/2%/3%/4%/5% |
| Vindication | Taip | Retribution 10 | 2 | Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 23/46 for 10 sec. |
| Seal of Command | Taip | Retribution 10 | 1 | All melee attacks deal [0.36 * mw] to [0.36 * MW] additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts 30 min.
Unleashing this Seal's energy will judge an enemy, instantly causing [0.19 * mw + 0.08 * AP + 0.13 * SPH] to [0.19 * MW + 0.08 * AP + 0.13 * SPH] Holy damage. |
| Pursuit of Justice | Nepilnai veikia | Retribution 10 | 2 | Reduces the duration of all Disarm effects by 25%/50% and increases movement and mounted movement speed by 8%/15% This does not stack with other movement speed increasing effects. |
| Eye for an Eye | Taip | Retribution 15 | 2 | All criticals against you cause 10%/20% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. |
| Sanctity of Battle | Taip | Retribution 15 | 3 | Increases your chance to critically hit with all spells and attacks by 1/2/3% and increases the damage caused by Exorcism and Crusader Strike by 5/10/15%. |
| Crusade | Taip | Retribution 15 | 3 | Increases all damage caused by 1/2/3% and all damage against Humanoids, Demons, Undead and Elementals by an additional 1/2/3%. |
| Two-Handed Weapon Specialization | Taip | Retribution 20 | 3 | Increases the damage you deal with two handed melee weapons by 2/4/6%. |
| Sanctified Retribution | Nepilnai veikia | Retribution 20 | 1 | Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%. |
| Divine Purpose | Taip | Retribution 20 | 2 | Reduces your chance to be hit by spells and ranged attacks by 2/4% and gives your Hand of Freedom spell a 50/100% chance to remove any Stun effects on the target. |
| Vengeance | Taip | Retribution 25 Conviction 5 |
3 | Gives you a 1/2/3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times. |
| The Art of War | Taip | Retribution 30 | 2 | Increases the critical strike damage of your Judgement, Crusader Strike and Divine Storm abilities by 5/10% and when these abilities critically hit the cast time of your next Flash of Light is reduced by 0.75 sec/instant cast. |
| Repentance | Nepilnai veikia | Retribution 30 | 3 | Puts the enemy target in a state of meditation for up to a minute, and removing the effect of Rightteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead. |
| Judgements of the Wise | Nepilnai veikia | Retribution 30 | 3 | Your Judgement spells have a 33/66/100% chance to grant the Replenishment effect up to 10 party or raid members mana regeneration equal to 0.25% of their maximum mana per second, and to immediately grant you 25% of your your base mana. |
| Fanaticism | Taip | Retribution 35 Repentance |
5 | Increases the critical strike chance of all Judgements capable of a critical hit by 5/10/15/20/25% and reduces threat caused by all actions by 6/12/18/24/30% except when under the effects of Righteous Fury. |
| Sanctified Wrath | Taip | Retribution 35 | 2 | Increases the critical strike chance of Hammer of wrath by 25/50%, reduces the cooldown of Avenging Wrath by 30/60 secs and while affected by Avenging Wrath 25/50% of all damage caused bypasses damage reduction effects. |
| Swift Retribution | Taip | Retribution 40 | 3 | YYour auras also increase casting, ranged and melee attack speeds by 1/2/3%. |
| Crusader Strike | Taip | Retribution 40 | 1 | An instant strike that causes 74% weapon damage. |
| Sheath of Light | Taip | Retribution 40 | 3 | Increases your spell power by an amount equal to 10/20/30% of your attack power and your critical healing spells heal the target for 20/40/60% of the healed amount over 12 seconds. |
| Righteous Vengeance | Taip | Retribution 45 | 3 | When your Judgement and Divine Storm spells deal a critical strike, your target will take 10/20/30% additional damage over 8 sec. |
| Divine Storm | Nepilnai veikia | Retribution 50 | 1 | An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 24 to 25% of the damage caused. |